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An Evaluation of Virtual Reality Role-Play Experiences for Helping-Profession Courses

Authors :
Rogers, Shane L.
Hollett, Ross
Li, Yanqi R.
Speelman, Craig P.
Source :
Teaching of Psychology. Jan 2022 49(1):78-84.
Publication Year :
2022

Abstract

Background: Providing students with virtual role-play experiences has the potential to bring counseling role-plays into large undergraduate courses. Objective: The purpose of this study was to trial a virtual reality role-play experience where students played the role of a student counsellor. Method: Seventy-three undergraduate psychology students played the role of a student counsellor interacting with a virtual client in two role-plays, one via desktop and one via head mounted display (HMD). Students provided feedback on their experience. Results: 70% of the students found the experiences very interesting, engaging and immersive, with 82% preferring the HMD mode of presentation. The virtual characters were believable as distressed clients with 96% of students perceiving greater negative than positive emotion expressed by the characters. Most of the students (64%) mood improved from the beginning of the experience to the end, however 14% experienced a decline in mood. The students agreed (95%) that the experiences would be a valuable experience to a psychology course. Conclusion: Our results provide evidence that the virtual role-play experiences are well-liked by students. Teaching Implications: The approach presented in this paper represents a practical method to provide virtual role-play experiences to both on-campus and online undergraduate students.

Details

Language :
English
ISSN :
0098-6283
Volume :
49
Issue :
1
Database :
ERIC
Journal :
Teaching of Psychology
Publication Type :
Academic Journal
Accession number :
EJ1321951
Document Type :
Journal Articles<br />Reports - Research
Full Text :
https://doi.org/10.1177/0098628320983231