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Effects of Virtual Reality on Creative Design Performance and Creative Experiential Learning

Authors :
Chang, Yu-Shan
Chou, Chia-Hui
Chuang, Meng-Jung
Li, Wen-Hung
Tsai, I.-Fan
Source :
Interactive Learning Environments. 2023 31(2):1142-1157.
Publication Year :
2023

Abstract

This study investigated the effects of teaching via virtual reality (VR) on creative design performance and creative experiential learning processes by using a pretest--post-test nonequivalent group design to sample 138 seventh graders from a junior high school in Taipei City. The main conclusions from this study are: (1) VR has significant positive effects on creative design processes, particularly in the "design and planning," "testing and revision" and "thoughts and appreciation" stages. (2) VR has significant positive effects on creative design outcomes, with high- and low-level effects on "creative design" and "functional appropriateness," respectively. (3) The learning process for VR and creative experiential learning shifts from "concrete experiences" to "reflective observations," "abstract conceptualization" and, finally, "innovative applications." Behaviors of "reflective observation" and "innovative application" are active and vital to the performance of creative processes and outcomes.

Details

Language :
English
ISSN :
1049-4820 and 1744-5191
Volume :
31
Issue :
2
Database :
ERIC
Journal :
Interactive Learning Environments
Publication Type :
Academic Journal
Accession number :
EJ1382055
Document Type :
Journal Articles<br />Reports - Research
Full Text :
https://doi.org/10.1080/10494820.2020.1821717