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58,829 results on '"game theory"'

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1. The Development of Students' Creative Problem-Solving Skills through Learning Model in Gamification Environment Together with Cartoon Animation Media

2. Design Like an Egyptian: Using the 'Pyramid Model' Design 'Tailor-Made' Games for Student-Centered Physical Education Classes

3. Wicked Problems as a Context for Probability Education

4. A Methodological Framework for the Implementation of an Interdisciplinary Business Analytics Program Using Ordinal Game Theory

5. Captology in Game-Based Education: A Theoretical Framework for the Design of Persuasive Games

6. Teaching Nash Equilibrium with Python

7. Online 'Games': Conceptual Discussion on the Expectations of International Students and Lecturers in Host Universities

8. University Funding Formulas: An Analysis of the Québec Reforms and Incentives

9. How Collaborative Project Development Theory Can Be Used to Provide Guidance for International Curriculum Partnerships

10. Spaces of Joint Inquiry through Visual Facilitation and Representations in Higher Education: An Exploratory Case Study

11. Explaining Happy Victimizing in Adulthood -- A Cognitive and Economic Approach

12. Theory of Gamification -- Motivation

13. A New Approach for Assessing Teachers' Teaching Methods Used in Lessons: Game Theoretic Analysis

14. The Brinkmanship Game: Bargaining under the Mutual Risk of Escalation

15. A Game Perspective on Collaborative Learning among Students in Higher Education

16. Developing Mathematics Proficiencies through Game Theory

17. Games Theory and Strategic Alliances: Applications to British Russian Partnership

18. Biological Models for Finite Mathematics

19. Teens-Online: A Game Theory-Based Collaborative Platform for Privacy Education

20. A Case Study Tracing the Design Iteration Trajectory in a Youth Game Design Summer Camp

21. Building Writing Skills in English in Fifth Graders: Analysis of Strategies Based on Literature and Creativity

22. 30 Years Trend of Competitive Balance in Turkish Football Super League

23. Gamification Strategies in a Hybrid Exemplary College Course

24. Teaching Us to Fear: The Violent Video Game Moral Panic and The Politics of Game Research

25. Room Escape at Class: Escape Games Activities to Facilitate the Motivation and Learning in Computer Science

26. Gamification of Learning and Teaching in Schools--A Critical Stance

27. Gamification Strategies in a Hybrid Exemplary College Course

28. An Evolutionary Game Model of Collaborative Innovation between Enterprises and Colleges under Government Participation of China

29. Practicing Democracy in the Playground: Turning Political Conflict into Educational Friction

30. Concordance of Interests in Dynamic Models of Social Partnership in the System of Continuing Professional Education

31. Implementation of Potential of the Transdisciplinary Approaches in Economic Studies

32. An Analysis of Creative Process Learning in Computer Game Activities through Player Experiences

33. Ethics Issues of Digital Contents for Pre-Service Primary Teachers: A Gamification Experience for Self-Assessment with Socrative

34. Designing an Interactive Gamified Online Case Study Platform for Preparing Preservice Teachers to Work with Parents

35. Comparative Institutional Analysis of Participation in Collaborative Learning

36. Using the Method of Normalisation for Mapping Group Marks to Individual Marks: Some Observations

37. Motivating Students in Collaborative Activities with Game-Theoretic Group Recommendations

38. Competitive Speech and Debate: How Play Influenced American Educational Practice

39. Scenario Based Education as a Framework for Understanding Students Engagement and Learning in a Project Management Simulation Game

40. The Prisoner's Dilemma and Economics 101: Do Active Learning Exercises Correlate with Student Performance?

41. A Future in the Knowledge Economy? Analysing the Career Strategies of Doctoral Scientists through the Principles of Game Theory

42. Original Intentions and Unintended Consequences: The 'Contentious' Role of Assessment in the Development of Leaving Certificate Physical Education in Ireland

43. A Video Game to Supplement a Hybrid Principles of Microeconomics Course

44. The Potential of Recreational Mathematics to Support the Development of Mathematical Learning

45. Analysis of Knowledge-Sharing Evolutionary Game in University Teacher Team

46. Producing and Scrounging during Problem Based Learning

47. Learning in Transformational Computer Games: Exploring Design Principles for a Nanotechnology Game

48. Professional Competence and Basic Ability-Oriented Game Theory Analysis of China's Higher Vocational College English Teaching

49. Nintendo Wii: Opportunities to Put the Education Back into Physical Education

50. Perspective of Game Theory in Education for Sustainable Development

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