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1. Serious Games for seniors: Learning safe behaviors on the web : Position paper

2. What Do We Actually Learn from Evaluations in the 'Heroic Era' of Visualization? : Position Paper

3. Conceptual Paper: Behavioural Intention to Use MOOCs the Moderating Effect of Perceived Openness and Facilitating Condition

4. A Conceptual Paper on The Influence of Social-Economic Status on Attitude Towards Online Health Information Seeking Behavior: A Malaysian Context

5. A Review Paper on Student-Graduate Advisory Expert system

6. E-learning Model for Students’ Satisfaction in Higher Education Universities: Review Paper

7. Short Paper: The Impact of Environmental Education with Immersive Environment on Learning Performance and Environmental Identity

8. Conceptual Paper of Eye Tracker Study in Online Impulsive Buying Research

9. A review paper on attendance marking system based on face recognition

10. Factors fostering IT acceptance by nurses in Morocco: Short paper

11. WIP — A modification to the case study method to teach students to read academic papers

12. Comparative Assessment of the Effectiveness of Online Vs Paper Based

13. unCUT: bridging the gap from paper diary cards towards mobile electronic monitoring solutions in borderline and self-injury

14. VTS 2011 Best Paper Award

15. Notice of Retraction: A comparative study of screen reading and paper reading among primary school students

16. A comparison of World Wide Web and paper-and-pencil mental health scales

17. Effect of rock-paper-scissors exercise on cerebral blood oxygenation during a verbal memory task measured by fNIRS

18. Embodied cognition as a motivating perspective for haptic interaction design: A position paper

19. Electronic versus paper surveys: analysis of potential psychometric biases

20. Paper versus Electronic: Challenges Associated with Physicians - Usage of Electronic Medical Records

21. COVID-19 Zero-Interaction School Attendance System

22. The Clinicopathologic Analysis of Autism

23. In Depth Exploration of Added Course Expenses on Students of Various Socioeconomic Status

24. Literature Review on Work-Based Learning

25. Second-chance Testing Course Policies and Student Behavior

26. Senioritis From the Student’s Perspective

27. Understanding the Correlation Between Teacher and Student Behavior in the Classroom and its Consequent Academic Performance

28. The Development and Perceived Impact of Mentor-Mentee Retreats on the Long-Term Development and Enhancement of Mentor-Mentee Relationships

29. Nurses, Managers, and Engineers – Oh My! Disciplinary Perceptions of Intuition and Its Role in Expertise Development

30. Evaluating the Benefits of Team-Based Learning in a Systems Programming Class

31. How can instructors strengthen students’ motivation to learn complex 3D concepts in an engineering classroom?

32. Designing IT Curriculum to Foster Self-Regulated Learning through Peer Instruction and Audience Response Systems

33. How Engineering and Computing Students Demonstrate Critical Thinking During Required Co-op Work Experiences

34. Engineering Emotion : Students tell Stories about the Costs of Being Innovative

35. Developing Postdoctoral Scholar and Graduate Student Mentorship Ability

36. Understanding Students’ Online Reviews to Improve College Experience and Graduation Rates of STEM Programs at the Largest Post-Secondary Institution: A Learner-Centered Study

37. Delineating Factors that Influence Student Performance in a Data Structures Course

38. Digital Badges for Motivating Introductory Programmers: Qualitative Findings from Focus Groups

39. I Don’t FIT the Stereotype, but I see Myself as an Engineer: First-Year Engineering Students’ Attitudes and Beliefs about their Engineering Identities

40. Requirement elicitation for a toilet training wearable watch to serve autistic children

41. Promoting Entrepreneurial Mindset Development in Engineering Students: Combining Story-based Learning with Experiential Design

42. Introduction to Computational Thinking for K-12 Educators through Distance Learning

43. Cases of Student Reflection within a Course Using Standards-Based Grading

44. Training Writing Tutors to Improve Their Support for Engineering Students’ Technical Reports

45. Motivation and Engagement with PBL in an Introductory Programming Course

46. Text Data Mining of the 'Tourism English Proficiency Test'

47. The Attitude towards the Use of Mobile Learning Technology Enhanced Teaching

48. Development of a placement exam to increase student success in a junior level circuits and systems class

49. Students’ Perceptions of Best and Worst Aspects of Design Courses: A Qualitative Analysis of 87 Courses and 5591 Students

50. An Initial Analysis of the Research on Interest and Introductory Programming : A Systematic Review of this Literature