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1. Video tools

2. IEMP Technical Resources

3. Interpersonal entrainment in music performance : theory, method and model

4. Analysis of Movement Quality in Full-Body Physical Activities

5. AI Serious Games

6. The Intersection of Art and Technology

7. Towards Multimodal, Multi-Party, and Social Brain-Computer Interfacing

8. Social Interaction in a Cooperative Brain-computer Interface Game

9. Real-time Automatic Emotion Recognition from Body Gestures

10. Elckerlyc in practice - on the integration of a BML Realizer in real applications

11. Single Value Devices

12. Design of an interactive playground based on traditional children's play

13. Towards Mimicry Recognition during Human Interactions: Automatic Feature Selection and Representation

14. Elckerlyc in Practice – On the Integration of a BML Realizer in Real Applications

15. Smart Material Interfaces: A Vision

17. Panel: The need of formats for streaming and storing music-related movement and gesture data

19. A Summary of Formats for Streaming and Storing Music-Related Movement and Gesture Data

20. Gesture desk - An integrated multi-modal gestural workplace for sonification

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