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49,809 results on '"GAME THEORY"'

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1. The Development of Students' Creative Problem-Solving Skills through Learning Model in Gamification Environment Together with Cartoon Animation Media

2. How Much to Invest and What Degree to Get?: Education as a Strategy on the Labour Market Scale

3. Pursuing and Playing the Academic Game: A Duoethnographic Perspective on Two Early Career Academics' Publishing Experiences in China

4. Design Like an Egyptian: Using the 'Pyramid Model' Design 'Tailor-Made' Games for Student-Centered Physical Education Classes

5. A Methodological Framework for the Implementation of an Interdisciplinary Business Analytics Program Using Ordinal Game Theory

6. Captology in Game-Based Education: A Theoretical Framework for the Design of Persuasive Games

7. Teaching Nash Equilibrium with Python

8. Online 'Games': Conceptual Discussion on the Expectations of International Students and Lecturers in Host Universities

9. University Funding Formulas: An Analysis of the Québec Reforms and Incentives

10. How Collaborative Project Development Theory Can Be Used to Provide Guidance for International Curriculum Partnerships

11. Spaces of Joint Inquiry through Visual Facilitation and Representations in Higher Education: An Exploratory Case Study

12. Explaining Happy Victimizing in Adulthood -- A Cognitive and Economic Approach

13. A New Approach for Assessing Teachers' Teaching Methods Used in Lessons: Game Theoretic Analysis

14. The Brinkmanship Game: Bargaining under the Mutual Risk of Escalation

15. A Game Perspective on Collaborative Learning among Students in Higher Education

16. Developing Mathematics Proficiencies through Game Theory

17. Games Theory and Strategic Alliances: Applications to British Russian Partnership

18. Biological Models for Finite Mathematics

19. Building Writing Skills in English in Fifth Graders: Analysis of Strategies Based on Literature and Creativity

20. 30 Years Trend of Competitive Balance in Turkish Football Super League

21. Teens-Online: A Game Theory-Based Collaborative Platform for Privacy Education

22. Gamification Strategies in a Hybrid Exemplary College Course

23. Teaching Us to Fear: The Violent Video Game Moral Panic and The Politics of Game Research

24. Room Escape at Class: Escape Games Activities to Facilitate the Motivation and Learning in Computer Science

25. An Evolutionary Game Model of Collaborative Innovation between Enterprises and Colleges under Government Participation of China

26. Practicing Democracy in the Playground: Turning Political Conflict into Educational Friction

27. Concordance of Interests in Dynamic Models of Social Partnership in the System of Continuing Professional Education

28. Implementation of Potential of the Transdisciplinary Approaches in Economic Studies

29. An Analysis of Creative Process Learning in Computer Game Activities through Player Experiences

30. Ethics Issues of Digital Contents for Pre-Service Primary Teachers: A Gamification Experience for Self-Assessment with Socrative

31. Designing an Interactive Gamified Online Case Study Platform for Preparing Preservice Teachers to Work with Parents

32. Comparative Institutional Analysis of Participation in Collaborative Learning

33. Using the Method of Normalisation for Mapping Group Marks to Individual Marks: Some Observations

34. Motivating Students in Collaborative Activities with Game-Theoretic Group Recommendations

35. Competitive Speech and Debate: How Play Influenced American Educational Practice

36. Scenario Based Education as a Framework for Understanding Students Engagement and Learning in a Project Management Simulation Game

37. The Prisoner's Dilemma and Economics 101: Do Active Learning Exercises Correlate with Student Performance?

38. A Future in the Knowledge Economy? Analysing the Career Strategies of Doctoral Scientists through the Principles of Game Theory

39. Original Intentions and Unintended Consequences: The 'Contentious' Role of Assessment in the Development of Leaving Certificate Physical Education in Ireland

40. A Video Game to Supplement a Hybrid Principles of Microeconomics Course

41. The Potential of Recreational Mathematics to Support the Development of Mathematical Learning

42. Analysis of Knowledge-Sharing Evolutionary Game in University Teacher Team

43. Producing and Scrounging during Problem Based Learning

44. Professional Competence and Basic Ability-Oriented Game Theory Analysis of China's Higher Vocational College English Teaching

45. Nintendo Wii: Opportunities to Put the Education Back into Physical Education

46. Active Gaming: The Future of Play?

47. How New Technologies Have (and Have Not) Changed Teaching and Learning in Schools

48. The Effectiveness of Peer Assessment and a Proposal for Its Analysis Using Game Theory

49. Loaded Dice: Games Playing and the Gendered Barriers of the Academy

50. Games Superheroes Play: Teaching Game Theory with Comic Book Favorites

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