11 results on '"Samuel Huron"'
Search Results
2. FingerMapper: Mapping Finger Motions onto Virtual Arms to Enable Safe Virtual Reality Interaction in Confined Spaces
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Wen-Jie Tseng, Samuel Huron, Eric Lecolinet, and Jan Gugenheimer
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FOS: Computer and information sciences ,Computer Science - Human-Computer Interaction ,Human-Computer Interaction (cs.HC) - Abstract
Whole-body movements enhance the presence and enjoyment of Virtual Reality (VR) experiences. However, using large gestures is often uncomfortable and impossible in confined spaces (e.g., public transport). We introduce FingerMapper, mapping small-scale finger motions onto virtual arms and hands to enable whole-body virtual movements in VR. In a first target selection study (n=13) comparing FingerMapper to hand tracking and ray-casting, we found that FingerMapper can significantly reduce physical motions and fatigue while having a similar degree of precision. In a consecutive study (n=13), we compared FingerMapper to hand tracking inside a confined space (the front passenger seat of a car). The results showed participants had significantly higher perceived safety and fewer collisions with FingerMapper while preserving a similar degree of presence and enjoyment as hand tracking. Finally, we present three example applications demonstrating how FingerMapper could be applied for locomotion and interaction for VR in confined spaces., 14 pages, 15 figures
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- 2023
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3. Making with Data (and Beyond)
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Lora Oehlberg, Wesley Willett, Samuel Huron, Till Nagel, Alice Thudt, Ekene Ijeoma, Dietmar Offenhuber, and Eva Hornecker
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- 2023
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4. Self-reflection and personal physicalization construction
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Sheelagh Carpendale, Uta Hinrichs, Alice Thudt, Samuel Huron, University of St Andrews. School of Computer Science, Sociologie Information-Communication Design (SID), Institut interdisciplinaire de l’innovation (I3, une unité mixte de recherche CNRS (UMR 9217)), Centre National de la Recherche Scientifique (CNRS)-École polytechnique (X)-Télécom ParisTech-MINES ParisTech - École nationale supérieure des mines de Paris, Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Centre National de la Recherche Scientifique (CNRS)-École polytechnique (X)-Télécom ParisTech-MINES ParisTech - École nationale supérieure des mines de Paris, Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL), Département Sciences Economiques et Sociales (SES), and Télécom ParisTech
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QA75 ,Reflection (computer programming) ,Process (engineering) ,Computer science ,Constructive Visualization ,QA75 Electronic computers. Computer science ,NDAS ,02 engineering and technology ,Constructive ,Personalization ,H Social Sciences ,Personal Data ,0202 electrical engineering, electronic engineering, information engineering ,0501 psychology and cognitive sciences ,[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] ,Self-Reflection ,Set (psychology) ,Everyday life ,050107 human factors ,05 social sciences ,020207 software engineering ,Data science ,T Technology ,Visualization ,Qualitative research - Abstract
International audience; Self-reflection is a central goal of personal informatics systems, and constructing visualizations from physical tokens has been found to help people reflect on data. However, so far, constructive physicalization has only been studied in lab environments with provided datasets. Our qualitative study investigates the construction of personal physicalizations in people’s domestic environments over 2–4 weeks. It contributes an understandingof (1) the process of creating personal physicalizations, (2) the types of personal insights facilitated, (3) the integration of selfreflection in the physicalization process, and (4) its benefits and challenges for self-reflection. We found that in constructive personal physicalization, data collection, construction and self-reflections are deeply intertwined. This extends previous models of visualization creation and data-driven self-reflection.We outline how benefits such as reflection through manual construction, personalization, and presence in everyday life can be transferred to a wider set of digital and physical systems.
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- 2018
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5. Investigating the design space of smartwatches combining physical rotary inputs
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Gilles Bailly, Emeline Brulé, Marcos Serrano, Samuel Huron, Marc Teyssier, Université Paris-Saclay, Télécom ParisTech, Institut interdisciplinaire de l’innovation (I3, une unité mixte de recherche CNRS (UMR 9217)), École polytechnique (X)-Télécom ParisTech-MINES ParisTech - École nationale supérieure des mines de Paris, Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Centre National de la Recherche Scientifique (CNRS), Institut des Systèmes Intelligents et de Robotique (ISIR), Université Pierre et Marie Curie - Paris 6 (UPMC)-Centre National de la Recherche Scientifique (CNRS), Etude de L’Interaction Personne SystèmE (IRIT-ELIPSE), Institut de recherche en informatique de Toulouse (IRIT), Université Toulouse 1 Capitole (UT1), Université Fédérale Toulouse Midi-Pyrénées-Université Fédérale Toulouse Midi-Pyrénées-Université Toulouse - Jean Jaurès (UT2J)-Université Toulouse III - Paul Sabatier (UT3), Université Fédérale Toulouse Midi-Pyrénées-Centre National de la Recherche Scientifique (CNRS)-Institut National Polytechnique (Toulouse) (Toulouse INP), Université Fédérale Toulouse Midi-Pyrénées-Université Toulouse 1 Capitole (UT1), Université Fédérale Toulouse Midi-Pyrénées, Laboratoire Traitement et Communication de l'Information (LTCI), Télécom ParisTech-Institut Mines-Télécom [Paris] (IMT)-Centre National de la Recherche Scientifique (CNRS), Sociologie Information-Communication Design (SID), Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Centre National de la Recherche Scientifique (CNRS)-École polytechnique (X)-Télécom ParisTech-MINES ParisTech - École nationale supérieure des mines de Paris, Département Sciences Economiques et Sociales (SES), and AFIHM
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mécanismes rotatifs ,Computer science ,groups ,objet connecté porté ,02 engineering and technology ,wearable ,Design history ,focus ,Smartwatch ,Human–computer interaction ,0202 electrical engineering, electronic engineering, information engineering ,0501 psychology and cognitive sciences ,[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] ,050107 human factors ,rotary input ,05 social sciences ,020207 software engineering ,Focus group ,Low fidelity ,interaction non-visuelle ,ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g., HCI) ,Montre intelligente ,focus groups ,Design space ,eyes-free interaction - Abstract
International audience; Watches benefit from a long design history. Designers and engineers have successfully built devices using rotary physical inputs such as crowns, bezels, and wheels, separately or combined. Smart watch designers have explored the use of some of these inputs for interactions. However, a systematic exploration of their combinations has yet to be done. We investigate the design space of interactions with multiple rotary inputs through a three stages exploration. (1) We build upon observations of a collection of 113 traditional or electronic watches to propose a typology of physical rotary inputs for watches. (2) We conduct two focus groups to explore combination of physical rotary inputs. (3) We then build upon the output of these focus groups to design a low fidelity prototype, and further discuss the potential and challenges of rotary inputs combinations during a third focus group.; L’histoire des montres est pleine d’exemples utilisant une ou plusieurs modalités tangibles d’interaction comme les couronnes, les lunettes et les molettes. Pourtant les concepteurs de "smartwatches" ont seulement exploré un sous ensemble de ces mécanisme et surtout n’ont pas considéré la possibilité de les combiner. Dans cet article, nous étudions les possibilités o ertes par la combinaison de plusieurs de ces mécanismes rotatifs en trois étapes pour les smartwatches. (1) Nous rassemblons une collection de 113 montres traditionnelles ou électroniques pour faire une typologie de leurs mécanismes rotatifs, (2) dont les combinaisons sont explorées et discutées durant deux focus groups. (3) Ces discussions nous mènent à développer un prototype pour discuter des potentiels et des défis des combinaisons d’entrées rotatives au cours d’un troisième focus group.
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- 2017
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6. Landscape, an energy consumption digital postcard
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G. Foissac, F. Detienne, Samuel Huron, and S. Lacroix
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Architectural engineering ,Computer science ,Metaphor ,media_common.quotation_subject ,05 social sciences ,020207 software engineering ,02 engineering and technology ,Units of energy ,Energy consumption ,Visualization ,Work (electrical) ,0202 electrical engineering, electronic engineering, information engineering ,0501 psychology and cognitive sciences ,050107 human factors ,media_common - Abstract
We present Landscape, a new visualization for representing energy consumption designed for non-expert users into their households. We identified 3 reasons which would explain their lack of interest: Complexity of the energy units, specifics domestic behaviors, unsuitable visualizations for non-expert users. We designed an app inspired by Postcards metaphor. Landscape represents synthetized and aesthetics dataset. This article introduces indicators design, metaphorical work and graphical representations.
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- 2017
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7. Pedagogy & physicalization: designing learning activities around physical data representations
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Samuel Huron, Uta Hinrichs, Eva Hornecker, Bettina Nissen, Yvonne Jansen, Trevor Hogan, Pauline Gourlet, and University of St Andrews. School of Computer Science
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QA75 ,Computer science ,QA75 Electronic computers. Computer science ,Visual literacy ,Physicalization ,Activity-based learning ,T-NDAS ,02 engineering and technology ,External Data Representation ,H Social Sciences ,Human–computer interaction ,Physical material ,Pedagogy ,0202 electrical engineering, electronic engineering, information engineering ,0501 psychology and cognitive sciences ,050107 human factors ,Data collection ,05 social sciences ,Representation (systemics) ,020207 software engineering ,Data representation ,L Education ,T Technology - Abstract
Research in sonification and physicalization have expanded data representation techniques to include senses beyond the visual. Yet, little is known of how people interpret and make sense of haptic and sonic compared to visual representations. We have conducted two phenomenologically oriented comparative studies (applying the Repertory Grid and the Microphenomenological interview technique) to gather in-depth accounts of people's interpretation and experience of different representational modalities that included auditory, haptic and visual variations . Our findings show a rich characterization of these different representational modalities: our visually oriented representations engage through their familiarity, accuracy and easy interpretation, while our representations that stimulated auditory and haptic interpretation were experienced as more ambiguous, yet stimulated an engaging interpretation of data that involved the whole body. We describe and discuss in detail participants' processes of making sense and generating meaning using the modalities' unique characteristics, individually and as a group. Our research informs future research in the area of multimodal data representations from both a design and methodological perspective. Postprint
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- 2017
8. How Data Workers Cope with Uncertainty
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Samuel Huron, Marc-Emmanuel Perrin, James Eagan, Nadia Boukhelifa, Institut National de la Recherche Agronomique (INRA), Laboratoire Traitement et Communication de l'Information (LTCI), Télécom ParisTech-Institut Mines-Télécom [Paris] (IMT)-Centre National de la Recherche Scientifique (CNRS), Télécom ParisTech, Département Sciences Economiques et Sociales (SES), Institut interdisciplinaire de l’innovation (I3, une unité mixte de recherche CNRS (UMR 9217)), École polytechnique (X)-Télécom ParisTech-MINES ParisTech - École nationale supérieure des mines de Paris, Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Centre National de la Recherche Scientifique (CNRS), Sociologie Information-Communication Design (SID), Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Centre National de la Recherche Scientifique (CNRS)-École polytechnique (X)-Télécom ParisTech-MINES ParisTech - École nationale supérieure des mines de Paris, Institut Polytechnique de Paris (IP Paris), ACM, École polytechnique (X)-Télécom ParisTech-MINES ParisTech - École nationale supérieure des mines de Paris-Centre National de la Recherche Scientifique (CNRS), and École polytechnique (X)-Télécom ParisTech-MINES ParisTech - École nationale supérieure des mines de Paris-Centre National de la Recherche Scientifique (CNRS)-École polytechnique (X)-Télécom ParisTech-MINES ParisTech - École nationale supérieure des mines de Paris-Centre National de la Recherche Scientifique (CNRS)
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Knowledge management ,Uncertain data ,Computer science ,business.industry ,Process (engineering) ,data analysis ,05 social sciences ,qualitative study ,020207 software engineering ,02 engineering and technology ,Task (project management) ,Variety (cybernetics) ,Domain (software engineering) ,0202 electrical engineering, electronic engineering, information engineering ,Data analysis ,0501 psychology and cognitive sciences ,data science ,[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] ,uncertainty ,business ,050107 human factors ,Qualitative research - Abstract
International audience; Uncertainty plays an important and complex role in data analysis , where the goal is to find pertinent patterns, build robust models, and support decision making. While these endeavours are often associated with professional data scientists, many domain experts engage in such activities with varying skill levels. To understand how these domain experts (or "data workers") analyse uncertain data we conducted a qualitative user study with 12 participants from a variety of domains. In this paper, we describe their various coping strategies to understand, min-imise, exploit or even ignore this uncertainty. The choice of the coping strategy is influenced by accepted domain practices, but appears to depend on the types and sources of uncertainty and whether participants have access to support tools. Based on these findings, we propose a new process model of how data workers analyse various types of uncertain data and conclude with design considerations for uncertainty-aware data analytics.
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- 2017
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9. Constructive visualization
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Michael Mauerer, Alice Thudt, Sheelagh Carpendale, Samuel Huron, Anthony Tang, Analysis and Visualization (AVIZ), Laboratoire de Recherche en Informatique (LRI), Université Paris-Sud - Paris 11 (UP11)-CentraleSupélec-Centre National de la Recherche Scientifique (CNRS)-Université Paris-Sud - Paris 11 (UP11)-CentraleSupélec-Centre National de la Recherche Scientifique (CNRS)-Inria Saclay - Ile de France, Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria), Institut de Recherche et d'Innovation (IRI), Centre Pompidou, Department of Computer Science [Calgary] (CPSC), University of Calgary, This research was supported in part by NSERC, SMART Technologies, AITF, Surfnet, GRAND NCE and ANRT CIFRE No 2010/1534., and ACM
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Design ,Computer science ,Visual literacy ,[SCCO.COMP]Cognitive science/Computer science ,02 engineering and technology ,Assembling ,Constructivism ,Constructive ,Education ,Information visualization ,Human–computer interaction ,Constructivism (philosophy of education) ,0202 electrical engineering, electronic engineering, information engineering ,0501 psychology and cognitive sciences ,[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] ,050107 human factors ,Construction ,Visualization ,Constructionism ,business.industry ,05 social sciences ,020207 software engineering ,business - Abstract
Best Paper Honorable Mention; International audience; If visualization is to be democratized, we need to provide means for non-experts to create visualizations that allow them to engage directly with datasets. We present constructive visualization a new paradigm for the simple creation of flexible, dynamic visualizations. Constructive visualization is simple--in that the skills required to build and manipulate the visualizations are akin to kindergarten play; it is expressive-- in that one can build within the constraints of the chosen environment, and it also supports dynamics -- in that these constructed visualizations can be rebuilt and adjusted. We de- scribe the conceptual components and processes underlying constructive visualization, and present real-world examples to illustrate the utility of this approach. The constructive visualization approach builds on our inherent understanding and experience with physical building blocks, offering a model that enables non-experts to create entirely novel visualizations, and to engage with datasets in a manner that would not have otherwise been possible.; Si la visualisation doit être démocratisé, il faut concevoir des moyens engageants qui permettent aux personnes non-expertes de créer des visualisations. Nous présentons la *construction de visualisation* un nouveau paradigme pour la création simple de visualisations dynamiques, et flexibles. Ce paradigme est simple car les compétences ces nécessaires a mettre en œuvre pour construire et manipuler une visualisations sont semblables à celle développer à l'école maternelle; il est expressif - dans la mesure des contraintes de l'environnement choisi; et il permet également les mises à jour dynamique - les visualisations construites peuvent être reconstruits et adaptés. Nous décrivons les composants conceptuels et processus sous-jacents des visualisations constructives, et nous présentons des exemples concrets pour illustrer l'utilité de cette approche. L'approche de visualisation constructif s'appuie sur notre compréhension et notre expérience des manipulations de blocs de construction physique, offrant un modèle qui permet aux non-experts de créer entièrement de nouvelles visualisations, tout en s'engageant dans une activité de manipulation et d'analyse de données d'une façons qui n'aurait pas été possible autrement.
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- 2014
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10. Toward Google borders
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Samuel Huron, Antoine Mazières, Sens, Laboratoire d'informatique Algorithmique : Fondements et Applications (LIAFA), Centre National de la Recherche Scientifique (CNRS)-Université Paris Diderot - Paris 7 (UPD7)-Centre National de la Recherche Scientifique (CNRS)-Université Paris Diderot - Paris 7 (UPD7)-Fabelier (Fabelier), Université Paris Descartes - Paris 5 (UPD5)-Université Paris Descartes - Paris 5 (UPD5), Analysis and Visualization (AVIZ), Inria Saclay - Ile de France, Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria), Université Paris Diderot - Paris 7 (UPD7) - Centre National de la Recherche Scientifique (CNRS) - Université Paris Diderot - Paris 7 (UPD7) - Centre National de la Recherche Scientifique (CNRS) - INRA, Institut National de la Recherche Agronomique (INRA) - Institut National de la Recherche Agronomique (INRA) - Fabelier (Fabelier), Université Paris Descartes - Paris 5 (UPD5) - Université Paris Descartes - Paris 5 (UPD5), Institut National de Recherche en Informatique et en Automatique (Inria) - Institut National de Recherche en Informatique et en Automatique (Inria), Université Paris Diderot - Paris 7 (UPD7)-Centre National de la Recherche Scientifique (CNRS), Laboratoire de Recherche en Informatique (LRI), and Université Paris-Sud - Paris 11 (UP11)-CentraleSupélec-Centre National de la Recherche Scientifique (CNRS)-Université Paris-Sud - Paris 11 (UP11)-CentraleSupélec-Centre National de la Recherche Scientifique (CNRS)-Inria Saclay - Ile de France
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ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g., HCI)/H.5.3: Group and Organization Interfaces/H.5.3.7: Web-based interaction ,Computer science ,020207 software engineering ,02 engineering and technology ,World Wide Web ,Trend analysis ,Digital humanities. Digital Studies. Human Factors. Cultural Trends. Autocompletion. Suggestion. Web. Reflexivity ,020204 information systems ,0202 electrical engineering, electronic engineering, information engineering ,ACM : H.5.3.7 ,[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] ,[INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC] ,Zeitgeist - Abstract
International audience; Query logs let by user on search-engines have helped create efficient tools for trend analysis, from commercial use to fore- casting epidemics. In this paper, we propose a new method and system for cultural trends analysis based on Google auto- complete suggestions. We present Zeitgeist Borders, a toolkit enabling any user to collect and analyze associations between queries, suggestions and various regions of the world. We re- port unexpected observations about several behavioural and geographical trends along with promising uses.
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- 2013
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11. Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2024, Cork, Ireland, February 11-14, 2024
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Luigina Ciolfi, Trevor Hogan, Tanja Döring, Tom Jenkins, Jelle van Dijk, Samuel Huron, Zhuying Li, David Coyle, and Beat Signer
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- 2024
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