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87 results on '"*RECREATIONAL mathematics"'

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1. Cops and Robber on butterflies, grids, and AT-free graphs.

2. Paired-domination game played on cycles.

3. A note on the connected game coloring number.

4. Adding family math to the equation: Promoting Head Start preschoolers' mathematics learning at home and school.

5. The connected greedy coloring game.

6. Indicated domination game.

7. On indicated coloring of lexicographic product of graphs.

8. Spy game: FPT-algorithm, hardness and graph products.

9. Strategic risk-taking in dynamic contests.

10. Online size Ramsey numbers: Path vs C4.

11. On the estimation of the core for TU games.

12. Multiscale control of Stackelberg games.

13. Infinite chromatic games.

14. Antecedents and consequences of young children's interest in mathematics.

15. Shape patterns in popularity series of video games.

16. Voronoi game on polygons.

17. On the enumeration of bipartite simple games.

18. On the number of equilibria of the replicator-mutator dynamics for noisy social dilemmas.

19. General upper bound on the game domination number.

20. A connected version of the graph coloring game.

21. Winning the numbers game in enzyme evolution – fast screening methods for improved biotechnology proteins.

22. PSPACE-completeness of two graph coloring games.

24. Reconfiguration of satisfying assignments and subset sums: Easy to find, hard to connect.

25. Selection of equilibria in a linear quadratic mean-field game.

26. 2-Coloring number revisited.

27. Metastable oscillations in an evolutionary game: Synchronization and control.

28. On the game chromatic number of splitting graphs of path and cycle.

29. On Nordhaus–Gaddum type inequalities for the game chromatic and game coloring numbers.

30. Effects of a mathematics game-based learning environment on primary school students' adaptive number knowledge.

31. Sorting balls and water: Equivalence and computational complexity.

32. Applying game mechanics and student-generated questions to an online puzzle-based game learning system to promote algorithmic thinking skills.

33. Fast Winning Strategies for the Maker-Breaker Domination Game.

34. On Caterpillars of Game Chromatic Number 4.

35. PSPACE-hardness of Two Graph Coloring Games.

36. A geometry-based fuzzy approach for long-term association of vessels to maritime routes.

37. Drawing the big picture of games in education: A topic modeling-based review of past 55 years.

38. The strength and direction of the difficulty adaptation affect situational interest in game-based learning.

39. Assessing thermal comfort in urban squares in humid subtropical climate: A structural equation modelling approach.

40. Game chromatic number of strong product graphs.

41. Automatic generation of formulae for polyominoes with a fixed perimeter defect.

42. Playing number board games supports 5-year-old children’s early mathematical development.

43. Machine learning driven extended matrix norm method for the solution of large-scale zero-sum matrix games.

44. Recursive construction of non-cyclic pandiagonal Latin squares.

45. A look at the unknown: Potential impact of marine recreational fishing on threatened species in the Southern Atlantic Ocean.

46. The Sudoku completion problem with rectangular hole pattern is NP-complete

47. Reducing the gap in numerical knowledge between low- and middle-income preschoolers

48. Picture the future, play the present: Re-imagining sustainable cities through a large-scale location-based game.

49. Modelling climatic and temporal influences on boating traffic with relevance to digital camera monitoring of recreational fisheries.

50. Responsible use of social media data is needed: A reply to Maya-Jariego et al. "Plenty of black money: Netnography of illegal recreational underwater fishing in southern Spain".

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