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Your search keyword '"Ingénierie de l’Interaction Homme-Machine (IIHM)"' showing total 257 results

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257 results on '"Ingénierie de l’Interaction Homme-Machine (IIHM)"'

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1. Adaptation for sustainable persuasion

2. The Mondrian User Interface Pattern: Inspiring Eco-responsibility in Homes

3. Impact of the Size of Modules on Target Acquisition and Pursuit for Future Modular Shape-changing Physical User Interfaces

4. Objective Evaluation of Subjective Metrics for Interactive Decision-Making Tasks by Non-experts

5. Interaction 2D/3D en réalité augmentée sur table

6. Physically Flexible Control for Human-Computer Interaction

7. Interacting in Mixed Reality with a Head-Mounted Display : Application to Augmented Surgery

8. Interagir en réalité mixte avec un casque : application à la chirurgie augmentée

9. Fuzzy4U : a Human-Computer Interfaces adaptation system in fuzzy logic for accessibility

10. Fuzzy4U : un système d'adaptation des Interfaces Homme-Machine en logique floue pour l'accessibilité

11. Implementation and benefits of high fidelity interactive systems : from a more performant control to faster 3D objects learning

12. Implémentation et bénéfices des systèmes d'interaction haute-fidélité : d'un contrôle plus performant à un apprentissage d'objets 3D plus rapide

13. Note sur la Réforme de l'Élection Législative - Analyse du Degré de Proportionnalité de la Proposition 2020

14. Interaction en réalité augmentée mobile : exploration et pointage de cibles numériques

15. Morphino: A Nature-Inspired Tool for the Design of Shape-Changing Interfaces

16. Conception centrée sur l'utilisateur des commandes de changement de forme

17. eSTIMe : une approche visuelle, interactive et modulable pour l’analyse multi-points de vue des mobilités quotidiennes

18. Actes de la 31e conférence francophone sur l'Interaction Homme-Machine

19. Towards more tactile information on sliders

20. Which Tangible Control for Which Visual Task?

21. Annexes des actes de la 31e conférence francophone sur l'Interaction Homme-Machine

22. Reducing Error Aversion to Support Novice-to-Expert Transitions with FastTap

23. Voter Autrement 2017 for the French Presidential Election: The data of the In Situ Experiments

24. Spotlight on Off-Screen Points of Interest in Handheld Augmented Reality: Halo-based techniques

25. WiBend: Wi-Fi for Sensing Passive Deformable Surfaces

26. Ingénierie de l'interaction homme-machine et persuasion technologique: étude du concept de chemin persuasif

27. Ingénierie de l'Interaction Homme-Machine et Persuasion Technologique : étude du concept de Chemin Persuasif

28. Engineering Human Computer Interaction and Persuasive Technology : study of Persuasive Paths

29. Adaptation des interfaces utilisateurs aux émotions

30. A Decision-Making approach where Argumentation added value tackles Social Choice deficiencies

31. PickCells: A Physically Reconfigurable Cell-composed Touchscreen

32. Extending Input Space of Tangible Dials and Sliders for Uncertain Input

33. A Voting Argumentation Framework: Considering the Reasoning behind Preferences

34. Proceedings of the 30th Conference on l'Interaction Homme-Machine, IHM 2018

35. From Usable to Incentive Building Energy Management Systems

36. 'Will the Last One Out, Please Turn Off the Lights': Promoting Energy Awareness in Public Areas of Office Buildings

37. 'Will the Last One Out, Please Turn Off the Lights'

38. Evaluation in-situ d'une approche 'What if' pour l'eco-feedback

39. In-situ Evaluation of a 'What if' Approach for Eco-feedback

40. A Low-Latency, High-Precision Handheld Perspective Corrected Display

41. Adaptation to visual feedback delays on touchscreens with hand vision

42. Using user emotions to trigger UI adaptation

43. What if we use the 'What if' Approach for Eco-Feedback? Designing an Electricity Consumption Analysis for Layman Users

44. UP!, Engineering Persuasive Interactive Systems

45. Simulation de systèmes de vote avec proportionnelle pour les législatives

46. Cloud Menus, a Circular Adaptive Menu for Small Screens

47. Persuasive Events and User's Roles in Mobile-Based Interactive Solutions for Nature Discovery

48. Superiority of a Handheld Perspective-Coupled Display in Isomorphic Docking Performances

49. Activelec: an Interaction-Based Visualization System to Analyze Household Electricity Consumption

50. Energy consumption in smarthome: Persuasive interaction respecting user's values

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