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Your search keyword '"*REAL-time rendering (Computer graphics)"' showing total 36 results

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36 results on '"*REAL-time rendering (Computer graphics)"'

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1. Real-Time 3D Head Pose Tracking Through 2.5D Constrained Local Models with Local Neural Fields.

2. Real-time video fire smoke detection by utilizing spatial-temporal ConvNet features.

3. Photorealistic rendering: a survey on evaluation.

4. A pipeline for the creation of progressively rendered web 3D scenes.

5. Realistic real-time rendering of light shafts using blur filter: considering the effect of shadow maps.

6. Real-time motion blur using extruded triangles.

7. A component-driven distributed framework for real-time video dehazing.

8. Video-based interactive storytelling using real-time video compositing techniques.

9. Real-time 3D rendering with hatching.

10. Management of virtual network resources for multimedia applications.

11. A modified (Dual) fusion technique for image encryption using SHA-256 hash and multiple chaotic maps.

12. Video-based weathering gallery.

13. Animated visualization of spatial-temporal trajectory data for air-traffic analysis.

14. Rendering chamfering structures of sharp edges.

15. Real-time visualization of 3D city models at street-level based on visual saliency.

16. Feature-Adaptive Rendering of Loop Subdivision Surfaces on Modern GPUs.

17. Reducing the gap between Augmented Reality and 3D modeling with real-time depth imaging.

18. Saliency for image manipulation.

19. Skeleton-driven surface deformation through lattices for real-time character animation.

20. Realistically rendering polluted water.

21. Adaptive mesh subdivision for efficient light baking.

22. Accumulation of local maximum intensity for feature enhanced volume rendering.

23. Compressing repeated content within large-scale remote sensing images.

24. Data-driven facial expression synthesis via Laplacian deformation.

25. Approximating global illumination on mesostructure surfaces with height gradient maps.

26. Real-Time Facial Feature Tracking on a Mobile Device.

27. An efficient parallel architecture for ray-tracing.

28. Domino Tiling: A New Method of Real-Time Conforming Mesh Construction for Rendering Changeable Height Fields.

29. Fast and versatile texture-based wireframe rendering.

30. Geodesic-driven visual effects over complex surfaces.

31. Illustrating volume data sets and layered models with importance-aware composition.

32. Simplified photon mapping for real-time caustics rendering.

33. Biased solution of integral illumination equation via irradiance caching and path tracing on GPUs.

34. Computer graphics techniques for modeling page turning.

35. Real-time multi-band synthesis of ocean water with new iterative up-sampling technique.

36. Binaural Rendering in MPEG Surround.

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