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Your search keyword '"*REAL-time rendering (Computer graphics)"' showing total 5 results

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5 results on '"*REAL-time rendering (Computer graphics)"'

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1. High poly to low poly workflows for real-time rendering.

2. 3D Terrain Real-time Rendering Method Based on CUDA-OpenGL Interoperability.

3. Cartography-Oriented Design of 3D Geospatial Information Visualization - Overview and Techniques.

4. Three-dimensional trees for virtual globes.

5. Snap Target: Investigating an Assistance Technique for Mobile Magic Lens Interaction With Large Displays.

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