Umbrello, Steven, Vermaas, Pieter, Paca, Cristina, Alliaj, Greta, Whittington-Davis, Andrew, Jouvenot, Fabrice, Bernstein, Michael J., Mehnert, Wenzel, and Buchinger, Eva
This report describes the process of the co-creation of the TechEthos game that was developed to enhance the TechEthos scenarios (Task 3.2) during dedicated workshops in (Task 3.3). It also presents the results of employing the Triadic Game Design methodology as an approach to working with expert game design stakeholders across the dedicated workshops in order to resolve emerging value tensions in game design. The game resulting from the co-creation activities with expert stakeholders will be used in conjunction with the TechEthos scenarios (Task 3.2) and both expert and citizen participants (Task 3.4 and 3.5) to surface ethical issues and concerns in those scenarios and, consequently, helping to enhance the scenarios in order to be more comprehensive in their breadth. This report was co-developed in parallel with D3.1 (Evolution of advanced TechEthos scenarios) to advance the TechEthos basic scenarios via the design and deployment of a co-designed serious game., {"references":["Buchinger E., Kinegger M., Zahradnik G., Bernstein M.J., Porcari A., Gonzalez G., Pimponi D., Buceti G. (2022). TechEthos technology portfolio: Assessment and final selection of economically and ethically high impact technologies. Deliverable 1.2 to the European Commission. TechEthos Project Deliverable. Available at: www.techethos.eu.","Candy, S. (2018). Gaming futures literacy: The thing from the future. In Transforming the future (pp. 233-246). Routledge.","Clare, T. (2018). The Champion of the Wild. Oxford, UK: Big Imagination Games.","Duke, R. D., & Geurts, J. (2004). Policy games for strategic management: pathways into the unknown. Amsterdam: Dutch University Press.","Friedman, B., Nathan, L., Kane, S., & Lin, J. (2011). Envisioning Cards. Seattle: University of Washington","Harteveld, C. (2010). Triadic game design: Balancing reality, meaning and play. TGD, Retrieved 12 May 2022. https://web.northeastern.edu/casperharteveld/tgd/tgd.html","Harteveld, C. (2011). Triadic game design: Balancing reality, meaning and play. London: Springer Science & Business Media.","NANO2ALL (n.d.-a). National Multi Stakeholder Dialogues - Moderator Manual. NANO2ALL Project resource. Retrieved from http://www.nano2all.eu/resources/nano2all-dialogue-materials-and-results/","NANO2ALL (n.d.-b). Scenario Exploration Game - Instructions. NANO2ALL Project resource. Retrieved from http://www.nano2all.eu/resources/nano2all-dialogue-materials-and-results/","Roubira, J., & Cardouat, M. (2008). Dixit. San Martino in Rio: Asterion Press. Retrieved from https://www.asmodee.it/giochi_dixit.php","Tiemersma, S., Freese, M., & Boschma, D. (2021). Cards for Biosafety. Delft: Rathenau Instituut, Lis Consult, NWO. Retrieved from https://seriousgaming.tudelft.nl/game/cards-for-biosafety"]}