1. VR Biology, an interdisciplinary and international student project towards an inquiry-based pedagogy
- Author
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Gomes, Teresa Dias Pedro, Goei, Sui Lin, Van Joolingen, Wouter, Cai, Yiyu, Science and Mathematics Education, Sub Algemeen Freudenthal Institute, Science and Mathematics Education, Sub Algemeen Freudenthal Institute, Team Special Educational Needs, and LEARN! - Personalized learning, differentiated teaching
- Subjects
Technology ,Computer science ,Model based simulation ,media_common.quotation_subject ,Biology ,Virtual reality ,Inquiry-based pedagogy for biology ,SDG 17 - Partnerships for the Goals ,Lesson Study ,0504 sociology ,Artificial Intelligence ,Pedagogy ,ComputingMilieux_COMPUTERSANDEDUCATION ,Business ,Curriculum ,media_common ,Models in Biology ,05 social sciences ,Professional development ,Virtual Reality ,050401 social sciences methods ,050301 education ,Education in Science ,Creativity ,Computer Graphics and Computer-Aided Design ,Computer Science Applications ,Engineering and Mathematics ,Business, Management and Accounting (miscellaneous) ,Computer Vision and Pattern Recognition ,Management and Accounting (miscellaneous) ,Lesson study ,0503 education ,SDG 4 - Quality Education - Abstract
Education in Science, Technology, Engineering, and Mathematics (STEM) is moving towards a more inquiry-based, and creativity stimulating pedagogy. Part of a curriculum based on such pedagogies should be challenging learning activities that engage students in investigation. At the same time, it is imperative that such activities are developed and validated in collaboration with the teachers who should incorporate them in their lesson planning. In this contribution we propose to develop innovative lessons in which such learning activities are embedded via the professional development method of Lesson Study with teachers Biology in (initial) teacher training in the Netherlands in close collaboration with students Mechanical Engineering in Singapore. Within this project both student groups will be using a model-based and VR-enabled solution created through an interdisciplinary and international collaboration between the Netherlands and Singapore.
- Published
- 2016
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