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91 results on '"Kris Luyten"'

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1. Rataplan

2. HapticPanel: An Open System to Render Haptic Interfaces in Virtual Reality for Manufacturing Industry

3. Enhancing Patient Motivation through Intelligibility in Cardiac Tele-rehabilitation

4. Model-based Engineering of Feedforward Usability Function for GUI Widgets

5. Impact of Situational Impairment on Interaction with Wearable Displays

6. Attracktion: Field Evaluation of Multi-Track Audio as Unobtrusive Cues for Pedestrian Navigation

7. The path-to-purchase is paved with digital opportunities: An inventory of shopper-oriented retail technologies

8. FORTNIoT: Intelligible Predictions to Improve User Understanding of Smart Home Behavior

9. Intellingo

10. SmartObjects

11. Silicone Devices

12. Hasselt

13. Re-thinking Traceability

14. Have You Met Your METs? – Enhancing Patient Motivation to Achieve Physical Activity Targets in Cardiac Tele-rehabilitation

15. StrutModeling

16. Capturing Design Decision Rationale with Decision Cards

17. Untangling Design Meetings

18. Coaching Compliance: A Tool for Personalized e-Coaching in Cardiac Rehabilitation

19. Toward specifying Human-Robot Collaboration with composite events

20. Hidden in Plain Sight

21. Finding a needle in a haystack: an interactive video archive explorer for professional video searchers

22. A Grounded Approach for Applying Behavior Change Techniques in Mobile Cardiac Tele-Rehabilitation

23. Storyboards as a Lingua Franca in Multidisciplinary Design Teams

24. Gestu-Wan - An Intelligible Mid-Air Gesture Guidance System for Walk-up-and-Use Displays

25. Designing distributed user interfaces for ambient intelligent environments using models and simulations

26. Runtime transformations for modal independent user interface migration

27. Augmenting Social Interactions: Realtime Behavioural Feedback using Social Signal Processing Techniques

28. ReHoblet — A home-based rehabilitation game on the tablet

29. Suit up!

30. Raising Awareness on Smartphone Privacy Issues with SASQUATCH, and solving them with PrivacyPolice

31. Crossing the bridge over Norman's gulf of execution : revealing feedforward's true identity

32. Activity-centric Support for Ad Hoc Knowledge Work: A Case Study of Co-activity Manager

33. 'With a Little Help from My Friends': Context Aware Help and Guidance Using the Social Network

34. Future Empathic Media Products

35. Informing the design of situated glyphs for a care facility

36. A Cognitive Network for Intelligent Environments

37. Understanding Complex Environments with the Feedforward Torch

38. Mixed-Initiative Context Filtering and Group Selection for Improving Ubiquitous Help Systems

39. A Unified Scalable Model of User Localisation with Uncertainty Awareness for Large-scale Pervasive Environments

40. CAP3

41. GUIDE2ux

42. Workshop on interacting with smart objects

43. Using storyboards to integrate models and informal design knowledge

44. GRIP: get better results from interactive prototypes

45. Comparing user interaction with low and high fidelity prototypes of tabletop surfaces

46. D-Macs

47. PervasiveCrystal: Asking and Answering Why and Why Not Questions about Pervasive Computing Applications

48. Jelly

49. Rewiring strategies for changing environments

50. Where people and cars meet: Social interactions to improve information sharing in large scale vehicular networks

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