Search

Your search keyword '"Animation"' showing total 34,913 results

Search Constraints

Start Over You searched for: Descriptor "Animation" Remove constraint Descriptor: "Animation"
34,913 results on '"Animation"'

Search Results

151. Fuzzy Logic Approach to Assess the Effectiveness of Online Course Delivery in Management Education: A Case of B-School from India

152. 'Show Yourself': Indigenous Ethics, Sámi Cosmologies and Decolonial Queer Pedagogies of 'Frozen 2'

153. Exploring the Impact of Interactive Movement-Based Anatomy Learning in Real Classroom Setting among Kinesiology Students

154. Effects of Using Cueing in Instructional Animations on Learning and Cognitive Load Level of Elementary Students in Science Education

155. The Practice of Moving Image Education in Preschool: Children's Attitudes toward and Impressions of Slowmation

156. Design of Virtual Reality Modules for Multivariable Calculus and an Examination of Student Noticing within Them

157. How to Insert Visual Information into a Whiteboard Animation with a Human Hand? Effects of Different Insertion Styles on Learning

158. Examination of the Usability of Tinkercad Application in Educational Robotics Teaching by Eye Tracking Technique

159. Discuss It! Collaborating on the Tortoise and Hare Task

160. Creating a DGBL Integrating ARCS Motivation Theory with Animation, Narrative Story, Fun, and Usability to Enhance Learning Motivation and Effectiveness

161. Effectiveness of Animation-Based Video Modeling on Daily Living Skills Teaching to Individuals with Intellectual Disabilities

162. How They Got to 'Sesame Street': Children's Television Workshop's Appropriation of Advertising Tactics for Effective Childhood Literacy Education

163. The Magic of Cartoons? How English-Learning Animations Enhance Child L2 Acquisition

164. Learning Computer Algorithms through Dynamic Visualizations: Benefits of 'AlgoRythmics' Videos

165. The Development and Effectiveness of Motion Graphic Animation Videos to Improve Primary School Students' Sciences Learning Outcomes

166. Lockdown Area of COVID-19: How Does Cartoon Based E-Contents Effect on Learning Performance of Indian Elementary School Students with ADHD

167. The Use of the Educational Animated Film in Primary Education in Romania. Literature Review

168. Digital Content in Graduate Level in Turkey: A Content Analysis of Twenty Years

169. Improving Students' Spatial Ability by Using Macromedia Flash on Geometry Materials

170. Evaluating Learners' Vocabulary Gain and Retention in an E-Learning Context Using Vocabulary Podcasting Tasks: A Case Study

171. The Effectiveness of STEAM-Based Biotechnology Module Equipped with Flash Animation for Biology Learning in High School

172. Graphic Symbol Based Interactive Animation Development Process for Deaf or Hard of Hearing Students

173. The Use of Animation Film in Forming Representations about the Planet Earth and the Solar System

174. Relative Effect of Animated and Non-Animated Powerpoint Presentations on Physics Students' Achievement

175. Effects of Different Video Modalities on Writing Achievement in Flipped English Classes

176. Students Solve Mathematics Word Problems in Animated Cartoons

177. Using the Flipped Classroom Model in the History Course: A Learning Experience

178. Digital Literacy of Future Preschool Teachers

179. Screens, Apps, and Digital Books for Young Children: The Promise of Multimedia

180. Chemical Education Research in Slovenia after 1991: A Systematic Review

181. Using Mobile Augmented Reality to Enhancing Students' Conceptual Understanding of Physically-Based Rendering in 3D Animation

182. Increase Representation in Mathematics Classes: Effects of Computer Assisted Instruction Development with Hippo Animator

183. Slowmation Experiences of Pre-Service Teachers via Distance Education during the Covid-19 Pandemic Disease

184. The Effects of Using Animated Films in the Environmental Education Course on Prospective Teachers' Behavior towards Environmental Problems and Their Attitude towards Solid Waste and Recycling

185. Investigating Modality, Redundancy and Signaling Principles with Abstract and Concrete Representation

186. The Effect of Japanese Animation Series on Informal Third Language Acquisition among Arabic Native Speakers

187. Application of Learning Objects for Computer Programming-Based Problem Solving

188. An Investigation of the Effects of Digital Storytelling Activities on Engagement and Writing Self-Efficacy

189. Prospective Mathematics Teachers' Technological Pedagogical Content Knowledge Improvement via Creating Technology-Based Mathematics Stories

190. Teacher Noticing and Reasoning about Student Thinking in Classrooms as a Result of Participating in a Combined Professional Development Intervention

191. Creative Practice as a Catalyst for Developing Connectedness Capabilities: A Community Building Framework from the Teaching International Students Project

192. The Effects of Augmented Reality on Learning Performance and Cognitive Load Using the Spatial Continuity Principle

193. The Design, Development, and Testing of Learning Supports for the Physics Playground Game

194. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (43rd, Online, 2020). Volume 1

195. An Insight on Needs Analysis towards the Development of Animated Infographic Module in Arabic Grammar Learning

196. Investigation of the Responses of Children to Animated Film That They View

197. 'I Believe in Video!' An Interpretative Phenomenological Analysis of Video as an Educational Resource

198. Effectiveness of a Digital Intervention in Increasing Flu Vaccination-Related Risk Appraisal, Intention to Vaccinate and Vaccination Behaviour among Pregnant Women

199. The Power of Voice to Convey Emotion in Multimedia Instructional Messages

200. The Effects of Symbol Format and Psycholinguistic Features on Receptive Syntax Outcomes of Children without Disability

Catalog

Books, media, physical & digital resources