Search

Your search keyword '"AUDIOVISUAL aids in higher education"' showing total 101 results

Search Constraints

Start Over You searched for: Descriptor "AUDIOVISUAL aids in higher education" Remove constraint Descriptor: "AUDIOVISUAL aids in higher education"
101 results on '"AUDIOVISUAL aids in higher education"'

Search Results

1. Developing a local academic English listening test using authentic unscripted audio-visual texts.

2. Can You Lead a Horse to Water and Make Him Drink? Utility of Subliminal Audio Messages for At-Risk Minority Students.

3. Faculty Awareness and Perception of Streaming Video for Teaching.

4. The hermeneutic analysis of Soviet films of the "stagnation" period (1969-1984) on the school topic.

5. Winning with Higher Education Sports Facilities.

6. Teachers’ Intention to Use Educational Video Games: A Technology Acceptance Model Approach.

7. Geoscience Videos and Their Role in Supporting Student Learning.

8. The Changing Role of the Educational Video in Higher Distance Education.

9. Game Based Learning as an Aid for Extenuating Higher Education Sector Issues - The Case of Saudi Arabia.

10. An Investigation of ELT Student Teachers' Dictionary Ownership and Preferences.

11. Design and Implementation of an Interactive Virtual Control Laboratory Using Haptic Interface for Undergraduate Engineering Students.

12. Technology Review for Mobile Multimedia Learning Environments.

13. The Use of Videos as a Tool to Reinforce Engineering Economy Course Topics: Lessons Learned.

14. The Effectiveness of "Interactive" Slide Presentations for Promoting Student Engagement in University Engineering Courses.

15. Supplemental Multimedia Online Learning Tool (SMOLT) in Engineering Education.

16. 5 Big Trends in Higher Ed AV.

17. AUDIO- VISUAL AIDS IN TEACHING- LEARNING PROCESS OF HEALTH SCIENCE STUDENTS AND PROFESSIONALS.

18. Video annotation software application for thorough collaborative assessment of and feedback on microteaching lessons in geography education.

19. The hybrid shift: Evidencing a student-driven restructuring of the college classroom.

20. Factors regarding teachers' competence which influence the acceptance and use of e-learning technologies in higher education.

21. TAILOR-MADE MATERIALS FOR E-LEARNING.

22. Computer Animation and Academic Achievements: Longitudinal Study in Electronics Education.

23. Use of Lecture Capture in Higher Education - Lessons from the Trenches.

24. The impact of graphic organisers on learning from presentations.

26. RICH MEDIA E-COMPENDIUMS: A NEW TOOL FOR ENHANCED LEARNING IN HIGHER EDUCATION.

27. Perspectiva docente sobre el ambiente de aprendizaje en el sistema de educación a distancia de la Facultad de Ingeniería en Sistemas de Producción Agropecuaria.

28. Openness, Dynamic Specialization, and the Disaggregated Future of Higher Education.

29. Utilización de las TIC en el aprendizaje autónomo del estudiante: aplicación en la asignatura Fisioterapia cardiocirculatoria.

30. La conveniencia en el uso de la tecnología multimedia en el aula universitaria.

31. iTunes University and the classroom: Can podcasts replace Professors?

32. The effects of time-compressed audio and verbal redundancy on learner performance and satisfaction

33. Web 2.0 tools and processes in higher education: quality perspectives.

34. Development of Learner Friendly, Self-explanatory Audio Lessons for Medical Transcription.

35. Audiotaped Response and the Two-Year-Campus Writing Classroom: The Two-Sided Desk, the "Guy with the Ax," and the Chirping Birds.

38. Help them learn, help them earn.

41. Building a better future.

42. E-Books in Higher Education.

43. The Picture's Coming into VIEW.

44. THE 2005 AUDIO EDUCATION GUIDE.

45. What Is a "MIVER" and How Does the Library Prepare for It?

46. 3D, OR NOT TO BE?

47. SCHOOL OF LAW: TECHNOLOGY ROCKS.

48. Plaintiffs respond to Harvard's attempt to dismiss web access complaint.

49. Why I Won't Let My Classes Be Recorded.

50. Online learning goes Hollywood: Visual instructional design meets broadcast quality standards.

Catalog

Books, media, physical & digital resources