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1. $\textit{GeoHard}$: Towards Measuring Class-wise Hardness through Modelling Class Semantics

2. $\texttt{MixGR}$: Enhancing Retriever Generalization for Scientific Domain through Complementary Granularity

3. FPGA-Based Neural Thrust Controller for UAVs

4. Mutual Information of a class of Poisson-type Channels using Markov Renewal Theory

5. Scaling up Dynamic Edge Partition Models via Stochastic Gradient MCMC

6. Negative-Binomial Randomized Gamma Markov Processes for Heterogeneous Overdispersed Count Time Series

7. A Poisson-Gamma Dynamic Factor Model with Time-Varying Transition Dynamics

8. Graph Structure Inference with BAM: Introducing the Bilinear Attention Mechanism

9. Approximate Control for Continuous-Time POMDPs

10. A Modular Aerial System Based on Homogeneous Quadrotors with Fault-Tolerant Control

11. Learning Mean Field Games on Sparse Graphs: A Hybrid Graphex Approach

12. Collaborative Optimization of the Age of Information under Partial Observability

13. Sparse Mean Field Load Balancing in Large Localized Queueing Systems

14. Learning Discrete-Time Major-Minor Mean Field Games

15. A Survey of Confidence Estimation and Calibration in Large Language Models

16. Optimal Collaborative Transportation for Under-Capacitated Vehicle Routing Problems using Aerial Drone Swarms

17. Entropic Matching for Expectation Propagation of Markov Jump Processes

18. The TYC Dataset for Understanding Instance-Level Semantics and Motions of Cells in Microstructures

19. Learning Decentralized Partially Observable Mean Field Control for Artificial Collective Behavior

20. UAV Swarms for Joint Data Ferrying and Dynamic Cell Coverage via Optimal Transport Descent and Quadratic Assignment

21. An Instance Segmentation Dataset of Yeast Cells in Microstructures

22. Bayesian Inference for Jump-Diffusion Approximations of Biochemical Reaction Networks

23. Probabilistic inverse optimal control for non-linear partially observable systems disentangles perceptual uncertainty and behavioral costs

24. Major-Minor Mean Field Multi-Agent Reinforcement Learning

25. Forward-Backward Latent State Inference for Hidden Continuous-Time semi-Markov Chains

26. Histopathological Image Classification based on Self-Supervised Vision Transformer and Weak Labels

27. Reinforcement Learning with Non-Exponential Discounting

28. Scalable Task-Driven Robotic Swarm Control via Collision Avoidance and Learning Mean-Field Control

29. Mean Field Games on Weighted and Directed Graphs via Colored Digraphons

30. Learning Sparse Graphon Mean Field Games

31. A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learning

32. Optimal Offloading Strategies for Edge-Computing via Mean-Field Games and Control

33. Decentralized Coordination in Partially Observable Queueing Networks

34. Learning Mean-Field Control for Delayed Information Load Balancing in Large Queuing Systems

35. Markov Chain Monte Carlo for Continuous-Time Switching Dynamical Systems

36. ACID: A Low Dimensional Characterization of Markov-Modulated and Self-Exciting Counting Processes

37. Hypergraphon Mean Field Games

38. ECOLA: Enhanced Temporal Knowledge Embeddings with Contextualized Language Representations

39. Optimal Decision Making in Active Queue Management

40. Dynamic Time Slot Allocation Algorithm for Quadcopter Swarms

41. Motif-based mean-field approximation of interacting particles on clustered networks

42. Learning Graphon Mean Field Games and Approximate Nash Equilibria

43. OSS-Net: Memory Efficient High Resolution Semantic Segmentation of 3D Medical Data

44. Variational Inference for Continuous-Time Switching Dynamical Systems

45. Load Balancing in Compute Clusters with Delayed Feedback

46. Tensor-train approximation of the chemical master equation and its application for parameter inference

47. Multi-StyleGAN: Towards Image-Based Simulation of Time-Lapse Live-Cell Microscopy

48. Active Learning of Continuous-time Bayesian Networks through Interventions

49. Nearest-Neighbor-based Collision Avoidance for Quadrotors via Reinforcement Learning

50. Discrete-Time Mean Field Control with Environment States

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