Search

Your search keyword '"entertainment robot"' showing total 177 results

Search Constraints

Start Over You searched for: Descriptor "entertainment robot" Remove constraint Descriptor: "entertainment robot"
177 results on '"entertainment robot"'

Search Results

2. Personalized recommendation of entertainment robots in fine arts education based on human–computer interaction and data mining.

4. Communication with Self-Growing Character to Develop Physically Growing Robot Toy Agent.

5. Implementation of an Emotional Virtual Creature with a Growth Function Model

7. An Emphatic Humanoid Robot with Emotional Latent Semantic Behavior

8. Communication with Self-Growing Character to Develop Physically Growing Robot Toy Agent

9. Propulsion modeling of caudal fin driving system on balloon fish robot.

10. Real-Time Analysis of Beats in Music for Entertainment Robots

12. Face and Gesture Recognition for Human-Robot Interaction

13. Design and Development of an Autonomous Feline Entertainment Robot (AFER) for Studying Animal-Robot Interactions

14. Passive-type aerial acrobat robot climbing up row of swings with rising slope.

15. Gesture motion programming by applying robot motion hierarchy structure for the educational/entertainment robot Engkey.

16. Wawa: A tumbler-like household robot.

17. Further results on interactions with a line-follower.

18. An entertainment robot based on head pose estimation and facial expression recognition.

19. Toward a Dancing Robot With Listening Capability: Keypose-Based Integration of Lower-, Middle-, and Upper-Body Motions for Varying Music Tempos.

20. Humanoid Robots for Searching and Kicking a Ball and Dancing

21. Toward a Robot Computing an Online Estimation of the Quality of its Interaction with its Human Partner

22. Improvement of Violinist Robot using a Passive Damper Device.

23. A Musical Robot that Synchronizes with a Coplayer Using Non-Verbal Cues.

24. Evolving behavior sequences for a humanoid entertainment robot.

25. Sensor system of a small biped entertainment robot.

26. On-line Imitative Interaction with a Humanoid Robot Using a Dynamic Neural Network Model of a Mirror System.

27. An ethological and emotional basis for human–robot interaction

28. Communication with Self-growing Character to Develop Physically Growing Robot Toy Agent

29. Humanoid Robot Performance System for Performing in Public Places

30. STUDY OF THE AUTOMATIC PLAYING ROBOT OF SAXOPHONE : COMPACTIFICATION OF THE PLAYING CONTROL SYSTEM AND SOPHISTICATION OF MUSICAL

31. Neural Network Controller Application on a Visual based Object Tracking and Following Robot

32. AIBO Robot Mortuary Rites in the Japanese Cultural Context

33. Group Emotion Recognition Strategies for Entertainment Robots

34. Robot Magic: A Robust Interactive Humanoid Entertainment Robot

35. Hello Pepper, may I tickle you?

36. Position Estimation Method of Entertainment Robot in Performance Stage

37. Design of Piano -playing Robotic Hand

38. Emotion Generation Model with Growth Functions for Robots

39. Shuttlecock detection system for fully-autonomous badminton robot with two high-speed video cameras

40. Dynamische Schlagregelung eines redundanten Ballspielroboters

41. Improvement of Violinist Robot using a Passive Damper Device

42. Speech signal-based emotion recognition and its application to entertainment robots

43. Application of Unexpectedness to the Behavioral Design of an Entertainment Robot

44. A Musical Robot that Synchronizes with a Coplayer Using Non-Verbal Cues

45. Evolving behavior sequences for a humanoid entertainment robot

46. Biasing behavioral activation with intent for an entertainment robot

47. エンタテインメント ロボット オ モチイタ ロボット カイザイ リハビリテーション ノコ コロミ

48. Development of the compact English LVCSR acoustic model for embedded entertainment robot applications

49. Knowledge model-based heterogeneous multi-robot system implemented by a software platform

50. Tema 2: The NAO robot as a Persuasive Educational and Entertainment Robot (PEER) – a case study on children’s articulation, categorization and interaction with a social robot for learning

Catalog

Books, media, physical & digital resources