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2. A reinforcement learning enhanced memetic algorithm for multi-objective flexible job shop scheduling toward Industry 5.0.

3. Impact of learning effect modelling in flowshop scheduling with makespan minimisation based on the Nawaz-Enscore-Ham algorithm.

4. Effectiveness of Role-play Method: A Meta-analysis.

5. Single machine scheduling with generalized due-dates, learning effect, and job-rejection.

6. Information on local financial reforms and cognitive processes of citizens.

7. Meta-analysis on effects of artificial intelligence education in K-12 South Korean classrooms.

8. 人机协同教学对学习效果 和学习投入的影响研究.

9. An energy-efficient unrelated parallel machine scheduling problem with learning effect of operators and deterioration of jobs.

10. Single-machine group scheduling with general linear deterioration and truncated learning effects.

11. Lack of Neuromuscular Fatigue Due to Recreational Doubles Pickleball.

12. Single-Machine Scheduling with Simultaneous Learning Effects and Delivery Times.

13. Permutation flow shop scheduling with makespan objective and truncated learning effects.

14. The perspective of teaching systems: The effectiveness of two online teaching approaches in K-12 and school stages differences.

15. An inventory model under power pattern demand having trade credit facility and preservation technology investment with completely backlogged shortages.

16. What do we know: positive impact of hip-hop pedagogy on student's learning effects

17. 《旅游学概论》课程思政教学设计及学习效果研究.

18. An effective heuristic based on 3-opt strategy for seru scheduling problems with learning effect.

19. A concise guide to scheduling with learning and deteriorating effects.

23. Lack of Neuromuscular Fatigue Due to Recreational Doubles Pickleball

24. Permutation flow shop energy-efficient scheduling with a position-based learning effect.

25. Travel for health as a type of niche tourism and economic growth: A cross‐country panel data analysis.

26. 如何引导更有效——引导时机和方式对程序性知识教学视频学习效果的影响研究.

27. 视频中的交互设计可以促进学习吗? ——基于 53 项实验与准实验的元分析.

28. Single-machine common due-window assignment and scheduling with position-dependent weights, delivery time, learning effect and resource allocations.

29. 面向小学数学的思维能力训练有效果吗?——基于 51 篇国内外实证研究的元分析.

30. Single machine scheduling problems with truncated learning effects and exponential past-sequence-dependent delivery times.

31. A production supply chain inventory model with queuing application and carbon emissions under learning effect.

32. Dynamic pricing and replenishment policy under price, time, and service level-dependent demand and preservation investment.

33. A Sustainable Supply Chain Model with a Setup Cost Reduction Policy for Imperfect Items under Learning in a Cloudy Fuzzy Environment.

34. 身体姿势如何影响沉浸式虚拟现实环境下 的学习?: 基于学习者的空间能力视角...

35. 教学视频角色表征对学习影响的多模态数据 融合分析.

36. 人工智能技术应用下的混合式教学中教师发展.

42. A Branch and Bound Algorithm to Optimize Multi-Objective Competitive Multi-Agent Scheduling with Simultaneous Log-linear Position-based Learning and Time-based Deterioration Effects.

43. Multi-criteria Scheduling in Parallel Environment with Learning Effect

44. Multimodal interaction in virtual reality supported education: a systematic review.

45. The application of deep learning in the innovation of intelligent English teaching mode.

46. 混合式教学模式下影响学生学科成绩的因素分析--以医学免疫学课程 为例.

47. Scheduling with Group Technology, Resource Allocation, and Learning Effect Simultaneously.

48. The Effects of Blended Learning Environment on College Students' Learning Effectiveness: Exploring the Role of Behavioral Intentions and Self-Efficacy Through the UTAUT2 Model.

49. 具身程度对大学生虚拟实验学习的影响研究 一基于 77 项实验和准实验数据的元分析.

50. Technology-based learning effect on the learning outcomes of Indonesian students: a meta-analysis.

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