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6. Puzzle-it: An HTML5 Serious Games Platform for Education : Puzzle Based Serious Games for Education

7. Supporting Authors in the Development of Task-Based Learning in Serious Virtual Worlds

9. Serious Game for Education and Training of Industrial Managers respect Pandemics

10. Building a Data Management Toolchain for a Level 3 Vehicle Automation Pilot

12. VeGame: exploring art and history in Venice

13. Design methodology of analytical games for knowledge acquisition.

16. Atmosphere, an Open Source Measurement-Oriented Data Framework for IoT.

19. Editorial

20. Designing a Serious Game as a Diagnostic Tool

21. An Analytical Game for Knowledge Acquisition for Maritime Behavioral Analysis Systems.

22. Editorial.

23. Steps to Design a Household Energy Game

24. Preface

25. Editorial

26. Preface

27. Improved Multimodal Emotion Recognition for Better Game-Based Learning

28. Editorial.

29. Acquiring 21st Century Skills: gaining insight in the design and applicability of a serious game with 4C-ID

30. TEAM Applications for Collaborative Road Mobility.

31. Preface

32. Masters in Serious Games Curriculum Framework

37. Development of a Hardware/Software System for Proprioception Exergaming.

38. A Reliability Game for Source Factors and Situational Awareness Experimentation.

39. A Gamified Flexible Transportation Service for On-Demand Public Transport.

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