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35 results on '"Guan, Yue"'

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1. Accelerating Sparse DNNs Based on Tiled GEMM

2. The Eater and the Mover Game

3. Why Do Humans Twist Their Ankle: A Nonlinear Dynamical Stability Model for Lower Limb

4. Dynamic Adversarial Resource Allocation: the dDAB Game

5. Zero-Sum Games between Large-Population Teams: Reachability-based Analysis under Mean-Field Sharing

6. On the Adversarial Convex Body Chasing Problem

7. Jump Law of Co-State in Optimal Control for State-Dependent Switched Systems and Applications

8. Transkimmer: Transformer Learns to Layer-wise Skim

9. Hierarchical Decompositions of Stochastic Pursuit-Evasion Games

10. Dynamic Defender-Attacker Blotto Game

11. Block-Skim: Efficient Question Answering for Transformer

12. Meshfree implementation of the cardiac monodomain model through the Fragile Points Method

13. Shaping Large Population Agent Behaviors Through Entropy-Regularized Mean-Field Games

14. Joint Optical Neuroimaging Denoising with Semantic Tasks

15. PointManifoldCut: Point-wise Augmentation in the Manifold for Point Clouds

16. Wanderlust: Online Continual Object Detection in the Real World

17. Sensitivity Analysis of Passenger Behavioral Model for Dynamic Pricing of Shared Mobility on Demand

18. Meshless Fragile Points Methods Based on Petrov-Galerkin Weak-Forms for Transient Heat Conduction Problems in Complex Anisotropic Nonhomogeneous Media

19. How Far Does BERT Look At:Distance-based Clustering and Analysis of BERT$'$s Attention

20. A New Meshless Fragile Points Method (FPM) With Minimum Unknowns at Each Point, For Flexoelectric Analysis Under Two Theories with Crack Propagation. Part II: Validation and discussion

21. A New Meshless Fragile Points Method (FPM) With Minimum Unknowns at Each Point, For Flexoelectric Analysis Under Two Theories with Crack Propagation. Part I: Theory and Implementation

22. Learning Nash Equilibria in Zero-Sum Stochastic Games via Entropy-Regularized Policy Approximation

23. Accelerating Sparse DNN Models without Hardware-Support via Tile-Wise Sparsity

24. A New Meshless 'Fragile Points Method (FPM)' Based on A Galerkin Weak-Form for 2D Flexoelectric Analysis

25. Bounded-Rational Pursuit-Evasion Games

26. A New Meshless 'Fragile Points Method' and A Local Variational Iteration Method for General Transient Heat Conduction in Anisotropic Nonhomogeneous Media

27. Towards Dynamic Pricing for Shared Mobility on Demand using Markov Decision Processes and Dynamic Programming

28. Geometry Normalization Networks for Accurate Scene Text Detection

29. The Steiner triple systems of order 21 with a transversal subdesign TD(3,6)

30. Cumulative Prospect Theory Based Dynamic Pricing for Shared Mobility on Demand Services

31. A Dynamic Routing Framework for Shared Mobility Services

32. Two-weight codes from trace codes over $R_k$

33. Two new families of two-weight codes

34. An improved bound on acyclic chromatic index of planar graphs

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