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138 results on '"*COMPUTER industry"'

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1. Using Traceability to Mitigate Cognitive Biases in Software Development.

2. DOES PERSONALITY MATTER? AN ANALYSIS OF CODE-REVIEW ABILITY.

3. MODELING MULTI-AGENT SYSTEMS.

4. Flow in Games (and Everything Else).

5. FOUR Dynamics for BRINGING USE BACK INTO Software Reuse.

6. Technical Correspondence.

7. WHY I NEVER MET A PROGRAMMER I COULD TRUST.

8. A LITTLE PROGRAM, A LOT OF FUN.

9. Proving Termination with Multiset Orderings.

10. Calendar of Events.

11. A SIMPLE METHOD FOR FINDING TOPOLOGICAL HORSESHOES.

12. A Brief History of Software Technology.

13. The CommUnity Workbench

14. Versioned boxes as the basis for memory transactions

15. Early Register Deallocation Mechanisms Using Checkpointed Register Files.

16. Bounds on Expansion in LZ'66-Like Coding.

17. Multimethods in C++ Using Recursive Deferred Dispatching.

18. The CMS analysis chain in a distributed environment

19. Interactive computer software development for leaf area measurement

20. Software Architecture-Centric Methods and Agile Development.

21. Model-Driven Engineering.

22. Discovering Early Aspects.

23. Profiling Deployed Software: Assessing Strategies and Testing Opportunities.

24. Predicting the Location and Number of Faults in Large Software Systems.

25. Casting Software Design in the Function-Behavior-Structure Framework.

26. Automated Management of Multicustomer Code Bases.

27. Commitment Nets in Software Process Improvement.

28. Software Evolution and Software Evolution Processes.

29. Computer software and qualitative analysis: trends, issues and resources.

30. Performance and Stability Analysis of Multilevel Data Structure with Deferred Reorganization.

31. Towards reusable real-time objects.

32. ATOM: An object-based formal method for real-time systems.

33. Mac Gems.

34. Helping Underprivileged Code.

35. ONE-SIZE-FITS-ALL METHODS: THE WRONG SOLUTION TO NEW PROBLEMS.

36. Global Linguistic Diversity for the Internet.

37. Opportunism Is Required to Meet Software Demand.

38. Requirements 25 Years On.

39. The Data Doughnut and the Software Hole.

40. The HDM Model.

41. NEWS TRACK.

42. Corral Group Calendars.

43. Mac OS X Hints.

44. PATENTS 2.0: A new type of patent is needed.

45. editorial pointers.

46. GPU Computing Uncovered.

47. Mandatory Error Codes Revisited.

48. Sketching Out BPM.

49. Hotter Events.

50. GNU Autoconf.

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