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119 results on '"Daphne Bavelier"'

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1. Perceptual Templates Improvement through Action Video Game Playing and Comparison to Perceptual Learning

2. Assessing the Impact of Expectations in Cognitive Training and Beyond

3. Cognitive abilities of action video game and role-playing video game players: Data from a massive open online course

4. A new look at the cognitive neuroscience of video game play

5. Erratum to: Technology consumption and cognitive control: Contrasting action video game experience with media multitasking

6. Enhancing Attentional Control: Lessons from Action Video Games

7. Video Games and Higher Cognition

8. Training cognition with video games

9. Media use, attention, mental health and academic performance among 8 to 12 year old children

10. Prior Reward Conditioning Dampens Hippocampal and Striatal Responses during an Associative Memory Task

11. Action Video Games

12. Video games as rich environments to foster brain plasticity

13. Playing Some Video Games but Not Others Is Related to Cognitive Abilities: A Critique of Unsworth et al. (2015)

14. Fundamental Questions Surrounding Efforts to Improve Cognitive Function Through Video Game Training

15. Individual differences in the acquisition of non‐linguistic audio‐visual associations in 5 year‐olds

16. The link between competitive personality, aggressive and altruistic behaviors in action video game players

17. Binocular non-stereoscopic cues can deceive clinical tests of stereopsis

18. Computer and Videogame Interventions for Older Adults' Cognitive and Everyday Functioning

19. Cognitive and Behavioral Correlates of Achievement in a Complex Multi-Player Video Game

20. Improving methodological standards in behavioral interventions for cognitive enhancement

21. Altering perception: the case of action video gaming

22. Emotion perception in habitual players of action video games

23. The prevalence and diagnosis of 'stereoblindness' in adults less than 60 years of age: a best evidence synthesis

24. 'Meta-analysis of action video game impact on perceptual, attentional, and cognitive skills': Correction to Bediou et al. (2018)

25. Reward-enhanced encoding improves relearning of forgotten associations

26. Neural Correlates of Enhanced Visual Attentional Control in Action Video Game Players: An Event-Related Potential Study

27. Neural bases of enhanced attentional control: Lessons from action video game players

28. Stereopsis and amblyopia: A mini-review

29. On the impact of new technologies on multitasking

30. Transient emotional events and individual affective traits affect emotion recognition in a perceptual decision-making task

31. The neural correlates of statistical learning in a word segmentation task: An fMRI study

32. Video game training to improve selective visual attention in older adults

33. The cortical organization of audio-visual sentence comprehension: an fMRI study at 4 Tesla

34. Technology consumption and cognitive control: Contrasting action video game experience with media multitasking

35. Action Video-Game Training and Its Effects on Perception and Attentional Control

36. Routes to short-term memory indexing: Lessons from deaf native users of American Sign Language

37. The role of selective attention on academic foundations: A cognitive neuroscience perspective

38. Prosodic and narrative processing in American Sign Language: An fMRI study

39. Differential development of visual attention skills in school-age children

40. Increasing Speed of Processing With Action Video Games

41. Visual Skills and Cross-Modal Plasticity in Deaf Readers

42. Encoding, Rehearsal, and Recall in Signers and Speakers: Shared Network but Differential Engagement

43. Exercising your brain: A review of human brain plasticity and training-induced learning

44. Deafness and visual enumeration: Not all aspects of attention are modified by deafness

45. Visual Constructive and Visual-Motor Skills in Deaf Native Signers

46. A dichoptic custom-made action video game as a treatment for adult amblyopia

47. The contribution of phonological knowledge, memory, and language background to reading comprehension in deaf populations

48. Mechanisms of recovery of visual function in adult amblyopia through a tailored action video game

49. Action video game training for cognitive enhancement

50. Do deaf individuals see better?

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